Georgetown University’s Newspaper of Record since 1920

The Hoya

Georgetown University’s Newspaper of Record since 1920

The Hoya

Georgetown University’s Newspaper of Record since 1920

The Hoya

START/SELECT: Hades Profoundly Explores Humanity in a World of Gods

START/SELECT: ‘Hades’ Profoundly Explores Humanity in a World of Gods

By Mac Riga October 29, 2020

2020’s “Hades” is a game about choice in a world without it. I mean that quite literally; developer Supergiant’s newest title sees the game’s protagonist, the Greek god Zagreus, attempting...

START/SELECT: Rebuilding From the Ground Up in Zelda

START/SELECT: Rebuilding From the Ground Up in ‘Zelda’

By Mac Riga October 5, 2020

The apocalypse of 2017’s “The Legend of Zelda: Breath of the Wild” is quiet and beautiful.  Destroyed by the forces of evil 100 years before the game, the world of Hyrule is vast and still,...

START/SELECT: Captain Toad: Treasure Tracker Is Dark Souls for the Modern Era

START/SELECT: ‘Captain Toad: Treasure Tracker’ Is ‘Dark Souls’ for the Modern Era

By Mac Riga September 23, 2020

2014’s “Captain Toad: Treasure Tracker” is 2011’s “Dark Souls,” but better.  Before you storm off, let me explain. Since “Demon’s Souls,” developer FromSoftware’s punishingly difficult,...

START/SELECT: 2020’s Lessons in Class and Gaming: Digital Gaming

START/SELECT: 2020’s Lessons in Class and Gaming: Digital Gaming

By Mac Riga September 7, 2020

Gaming distribution has been speeding up for years, and, thanks to some of the industry’s latest advancements in technology, it has proven to keep up despite the devastating impacts of the COVID-19...

START/SELECT: 2020s Lessons in Class and Gaming: The Last of Us Part II

START/SELECT: 2020’s Lessons in Class and Gaming: ‘The Last of Us Part II’

By Mac Riga August 26, 2020

Naughty Dog’s hotly anticipated sequel to their zombie apocalypse-themed 2013 game “The Last of Us” has received plenty of criticism about its themes and its dystopian universe. But, while professional...

START/SELECT: 2020’s Lessons in Class and Gaming: E3

START/SELECT: 2020’s Lessons in Class and Gaming: E3

By Mac Riga July 29, 2020

Art has become a product. The commodification of art is a sad trend plaguing any number of media. Nowhere is this more prominent than in gaming. In my article about the action-adventure game “Dishonored,”...

START/SELECT: A Revolutionary Resolution in Pyre

START/SELECT: A Revolutionary Resolution in ‘Pyre’

By Mac Riga July 13, 2020

The ending is everything.  This is true of many pieces of media, and video games are no exception. The ending is the last thing a consumer is left with, and it will play no small role in affecting...

START/SELECT: Press Pause, Seek Out Black Voices

START/SELECT: Press Pause, Seek Out Black Voices

By Mac Riga June 22, 2020

Given the recent murder of George Floyd among many others, it feels inappropriate to divert any attention whatsoever from the urgent and important work of protest and activism that has been both brought...

START/SELECT: Losing Faith in Assassins Creed

START/SELECT: Losing Faith in ‘Assassin’s Creed’

By Mac Riga May 26, 2020

“Assassin’s Creed” is a franchise that had been dying a slow death for years by the time it released its ninth main series entry, “Assassin’s Creed Syndicate,” in 2015. “Syndicate” was...

START/SELECT: ‘A Short Hike’ Is an Exercise in Relaxation

START/SELECT: ‘A Short Hike’ Is an Exercise in Relaxation

By Mac Riga April 28, 2020

Meditation should be way easier than it is. The theory is easy: a clearing of the mind brought about by focusing on something simple and repetitive, like breathing or a chant. But I can tell you firsthand...

START/SELECT: Dishonored Epitomizes Lack of Accessibility in Gaming

START/SELECT: ‘Dishonored’ Epitomizes Lack of Accessibility in Gaming

By Mac Riga April 15, 2020

The drastic life changes brought about by the COVID-19 pandemic have engendered many societal phenomena, though few have been more inspiring and reassuring to me than the effort from artists and artistic...

START/SELECT: Consuming Loneliness: A Shadow of the Colossus Retrospective

START/SELECT: Consuming Loneliness: A ‘Shadow of the Colossus’ Retrospective

By Mac Riga March 25, 2020

I woke up Friday and learned that the people I love most in this world would be away from me months early because of a pandemic that has expanded beyond our control. In just a few days, I would be facing...

Load More Stories
Donate to The Hoya